All Packets #1195
MB::PlayerAppearanceComponentReplicatedState
Solved
We know its format and the Azoth server already uses it.
What it doesWe know what this does
Keeps your character's look in sync: gender, race, skin tone, hair, facial hair, eye color, face marks, scars and tattoos. Other players' looks are sent the same way when they come into view.
Activity: Login & world entry
How to capture
We already have this packet in a recording. You only need to record it again if you want to help check it.
- Start the capture before you log in.
- Log in with a character and wait about 30 seconds without moving. Write down the time you pressed Play.
- Walk around a busy town so other players come into view. Write down the time.
- Log out and log in with a different character if you have one.
Recording tips
- Record one activity per recording.
- Keep each recording under 5 minutes.
- Write down the time of each step.
- Send the ledger.bin file only through /capture on Discord.
Format
| group0 | |
|---|---|
| playerGender | |
| playerRace | |
| playerSkinTone | |
| playerHairstyle | |
| playerFacialHair | |
| playerHairColor | |
| playerFacialHairColor | |
| playerEyeColor | |
| playerFaceMark | |
| playerScar | |
| playerTattoo | |
| playerTattooColor | |
| iconData | |
| appearanceChangeFlag | |