Azoth Central — MB::DelayedEventComponentReplicatedState

All Packets #3139

MB::DelayedEventComponentReplicatedState

Solved

We know its format and the Azoth server already uses it.

What it doesVery likely

Keeps in sync a countdown on a creature or object, such as the time before a defeated creature's body disappears.

Activity: Combat

How to capture

We already have this packet in a recording. You only need to record it again if you want to help check it.

  1. Head outside a settlement to an area with wild animals such as boars or wolves.
  2. Defeat three of them and stand next to each body until it disappears. Write down the time of each kill.

Recording tips

  • Record one activity per recording.
  • Keep each recording under 5 minutes.
  • Write down the time of each step.
  • Send the ledger.bin file only through /capture on Discord.
Format
group0
totalDelayDuration
delayedEventCompleted
How to capture